UI Animations &
Interaction Prototyping

Prototypes & Flows

For more brief UI animations & micro-interactions, please check my Dribbble

Prototyping UI Behaviors

While at Method, I helped to prototype the rest states for UI elements in the Onlive Gaming platform. The undulation of the avatars in this clip is meant to represent a restful breathing state. I created the animation using Expressions in After Effects. The motion is based on Expressions from Dan Ebbert's Motion Script resources.